AI Insights · Timothy · July 2022
Top 5 Physics Puzzle Games in Oceania Q2 2022
Discover the performance of the top 5 physics puzzle games in Oceania during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 physics puzzle games in Oceania showed varied performance across weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
Pull the Pin from Popcore GmbH experienced a steady increase in weekly downloads, peaking at 21.5K in the week of April 25. The game saw a fluctuation in weekly revenue, reaching approximately $325 in mid-April and ending the quarter at around $278. Weekly active users rose significantly from 62.6K at the end of March to 81.8K by the end of April, then settled at around 68.6K by the end of June.
Angry Birds 2 by Rovio Entertainment Oyj maintained a strong revenue stream throughout Q2, with weekly revenue peaking at $34.9K in mid-April and ending the quarter at approximately $31.8K. Weekly downloads remained relatively stable, ranging from 6.2K to 9.5K. The game also saw a consistent number of weekly active users, hovering around 94.2K at the start of the quarter and closing at approximately 85.1K in late June.
Bazooka Boy from SUPERSONIC STUDIOS LTD showed modest weekly downloads, peaking at 7.5K in late April and fluctuating around 5.7K to 6K for the rest of the quarter. Weekly revenue was relatively low, with a peak of $104 in late March and ending at around $98 in late June. Weekly active users saw minor fluctuations, starting at 15.2K and ending the quarter at approximately 17.2K.
Mine Rescue: Miner Tycoon Game by Carry1st had a notable spike in weekly downloads, reaching 23.1K in mid-April, but then dropped to around 2.5K to 3.6K by the end of the quarter. The game’s weekly revenue peaked at $946 in early May, gradually decreasing to around $432 by the end of June. Weekly active users followed a similar trend, peaking at 20.8K in mid-April and settling at around 9.7K by late June.
Battery Low - Fun Game from Crazy Labs, despite being a relatively new release in April 2022, saw a rapid increase in weekly downloads, peaking at 14.5K in late May. Weekly active users also grew significantly, reaching 19.9K by the end of May and maintaining around 14.4K towards the end of June. However, there was no reported revenue for this game during the quarter.
These insights are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.